Global and Japan Slot Machines Market Insights, Forecast to 2027

Slot machines are casino gambling machines with three or more reels which spin when a button is pushed.
The top five producers account for about 75% of the revenue market. Regionally, North America is the biggest consumption value area, which occupied over 60% of the consumption market in 2018.

Market Analysis and Insights: Global and Japan Slot Machines Market
This report focuses on global and Japan Slot Machines market.
In 2020, the global Slot Machines market size was US$ 2937.1 million and it is expected to reach US$ 3259.7 million by the end of 2027, with a CAGR of 1.5% during 2021-2027. In Japan the Slot Machines market size is expected to grow from US$ XX million in 2020 to US$ XX million by 2027, at a CAGR of XX% during the forecast period.

Global Slot Machines Scope and Market Size
Slot Machines market is segmented by region (country), players, by Type, and by Application. Players, stakeholders, and other participants in the global Slot Machines market will be able to gain the upper hand as they use the report as a powerful resource. The segmental analysis focuses on revenue and forecast by region (country), by Type and by Application in terms of revenue and forecast for the period 2016-2027.
For Japan market, this report focuses on the Slot Machines market size by players, by Type, and by Application, for the period 2016-2027. The key players include the global and local players which play important roles in Japan.

Segment by Type
Reel Slot Machines
Video Slot Machines
Multi-denomination Slot Machines
Other
In 2018, reel slot machines accounted for a share of 55% in the global slot machines market.

Segment by Application
New/ Expansion
Replacement
The new/expansion holds an important share in terms of applications, and accounts for 82% of the market share.

By Region
North America
U.S.
Canada
Europe
Germany
France
U.K.
Italy
Russia
Asia-Pacific
China
Japan
South Korea
India
Australia
Taiwan
Indonesia
Thailand
Malaysia
Philippines
Vietnam
Latin America
Mexico
Brazil
Argentina
Middle East & Africa
Turkey
Saudi Arabia
UAE

By Company
Scientific Games
Aristocrat Leisure
IGT
Novomatic
Konami Gaming
Ainsworth Game Technology
Everi (Multimedia Games)
AGS
EGT
Universal Entertainment (Former Aruze Corp)
Merkur
Zitro
Interblock
Incredible Technologies
Grand Vision Gaming
Inspired Entertainment
Aries Technology (previously Rocket Gaming Systems)
Castle Hill Gaming

Frequently Asked Questions

This market study covers the global and regional market with an in-depth analysis of the overall growth prospects in the market. Furthermore, it sheds light on the comprehensive competitive landscape of the global market. The report further offers a dashboard overview of leading companies encompassing their successful marketing strategies, market contribution, recent developments in both historic and present contexts.
  • By product type
  • By End User/Applications
  • By Technology
  • By Region
The report provides a detailed evaluation of the market by highlighting information on different aspects which include drivers, restraints, opportunities, and threats. This information can help stakeholders to make appropriate decisions before investing.
Details
QYR-18692546

05-Jul-2021

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